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Gaming has evolved drastically over the last decade. From playing the classic single-player games to the introduction of multiplayer games, the gaming industry has come a long way. However, with the recent developments in technology, gaming has stepped up its game yet again. The concept of games as a service has been introduced, and it is changing the face of the gaming industry.
What is Games as a Service (GaaS)?
Games as a Service (GaaS) is a model that allows game developers to make their games available continuously, similar to a software product. This model ensures that the game is always available to the players, and developers can improve the game’s quality over time. In simpler words, games are not bought anymore; instead, players subscribe to the game, which gives them access to its features and content.
How Games as a Service is Changing the Gaming Industry
The introduction of Games as a Service has changed the gaming industry in many ways. Here are a few significant changes that are worth noting:
Games as a Service ensures a game remains available indefinitely, allowing players to keep playing the game as long as they want. Also, developers get the chance to keep the game updated continually, fixing bugs and adding new content. These updates keep the game fresh, and players always have something to look forward to.
2. Community Building
Games as a Service relies heavily on community interaction. The game’s developers communicate with the players, take feedback and suggestions; hence, creating a sense of community. This community helps build brand loyalty, and it gives developers insight into what the players want, allowing them to tailor their updates accordingly.
3. Financial Rewards
Games as a Service models allows for a sustainable business model for game development companies. The continuous revenue from the subscriptions and microtransactions can fund ongoing game development and keep the community around the game engaged. In addition, players get to enjoy an always-available game with quality updates and content, which they may not have received via traditional game sales models.
Games as a Service is not only changing how we approach gaming, but it is changing the gaming industry as a whole. Game developers can now create games that have the potential to last decades if not longer. Furthermore, the sense of community and financial stability for game developers creates a win-win scenario. Games as a Service is a concept that has come to stay, and we can expect to see more games adopting this model in the future.